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AI Insights · Timothy · April 2023

Top 5 Trivia Games on Android in the US: Q1 2023 Performance

Explore the performance of the top 5 trivia games on Android in the US for Q1 2023, with insights on weekly downloads, revenue, and active users.

Top 5 Trivia Games on Android in the US: Q1 2023 Performance

During the first quarter of 2023, the top 5 trivia games on the Android platform in the United States showcased varied performance metrics. Here's a detailed look at the weekly downloads, revenue, and active users for these games, based on data from Sensor Tower.

Elevate - Brain Training Games from Elevate Labs demonstrated a fluctuating trend in weekly revenue, which peaked at around $71.9K by the end of January. Weekly downloads saw a significant spike to 36.9K in the week of January 23, before gradually declining to 13.8K by the end of March. The game maintained a relatively stable active user base, starting from 131.5K and reaching 126.5K by the end of the quarter.

Trivia Crack Premium by etermax saw its weekly revenue peak at approximately $22.7K in late February. Downloads remained low throughout the quarter, with a slight peak of 897 in the last week of December. Active users hovered around 3.8K in the last week of December but experienced a slight decline to 3.3K by the end of March.

SongPop Classic: Music Trivia from FreshPlanet experienced a peak weekly revenue of around $18.1K in the last week of December. Downloads remained relatively stable, with slight fluctuations throughout the quarter, peaking at 712 in late December. The game’s active users started at 9.2K and ended at 7K by the end of March.

TRIVIA STAR Quiz Games Offline from Super Lucky Games LLC saw a significant peak in weekly downloads at 109.4K in the last week of December. Revenue showed a downward trend, starting at $23.2K and dropping to approximately $9.9K by the end of March. The active user base started high at 457.5K but saw a notable decline to 186.7K by the end of the quarter.

Trivia Crack, another title from etermax, recorded its highest weekly revenue at around $23.1K in mid-March. Weekly downloads were highest at 21.2K in late December but saw a significant decline to 8.7K by the end of March. Active users started at 47.9K and slightly dropped to 40K by the end of the quarter.

These insights, based on data from Sensor Tower, highlight the dynamic performance of trivia games in the US market. For more detailed insights and analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2023